Dos2 max persuasion needed. Thievery Information. Dos2 max persuasion needed

 
 Thievery InformationDos2 max persuasion needed  Gareth seems scripted to arrive there, providing he hasn't been killed

Persuasion is a civil ability in Divinity Orginal Sin 2. Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. Similarly, respec is free for only up to Weapon Mastery Level 10. 1. But with high enough Persuasion, neither of them was needed and with too low Persuasion, even much higher attributes would lead to fail. PvE, PvP and fashion builds guide for DOS2. Character Stats & Information Abilities (and Skills) Abilities in the game are not spells you use to attack enemies with, those are your skills. Also, you need to heavily explore Driftwood if you're only level 9, then head west. If you wanna go multiple schools especially more than 2. I did it before,. All characters begin with a basic 10 points in each attribute. If a Fire Slug is nearby,. If the companion's attitude drops low enough, they'll leave you, sometimes they'll wait till the end of the act. Thievery is the best skill in the game, followed by persuasion as there are certain quests/option that require a speech check to access. I tested this myself: Gareth (target) has 14 Finesse. All characters begin with a basic 10 points in each attribute. When a character levels up, they regain all their Vitality, which is insanely useful during combat. Persuasion must have all the time, up to 6 points. You can probably go without this. Once past the new cave go inside to find the Sallow man. This method won't work if you've already escaped fort joy or already hostile against the magisters. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Don’t be afraid to buy up consumables you need :) Reply reply PsionicTopHat. which is why high persuasion characters often pass their checks even with low attributes. Thievery must have, early game there are no money, so on tactician/honour mode it's impossible to get past 4-5 level if you won't steal books/gear. Talk to her/the demon and learn that she no longer knows her name. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. You can pass the persuasion check to ask Grog to lower the bridge tolls. A total of 30 points can be added to an attribute for a maximum. The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. Each point in the corresponding stat removes 1. This can include. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. talk to magisters first, feign ignorance, tell them you will have a chat with the sorceress. Improves hunting abilities, rogue abilities, and provides a dodge bonus. Marg initially charges only 3 gold, and can be persuaded to charge only 1. I suspect persuasion goes the same way to give you a feeling of progression. For example, Persuasion in particular can lead you to lose out on a large amount of exp because failing many of these checks means you usually need to fight a bunch of dudes. Birdie information. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. This section will briefly explain the differences in the difficulty options available in Divinity: OS 2, and also give an overview of the concept of how to deal with the difficulty of the game. Stingtail is a NPC in Divinity: Original Sin 2. Given some other characters attitudes towards divinity and the gods in their dialogue I would. Pretty much I guess this is the case, that persuasion skill just makes up a disproportionate amount of the chance to succeed compared to the other two factors involved. OFCOURSEIMHUMAN-BEEP • 6 yr. 8-4x stronger potion. Same applies to their weapon types. It allows you to identify magical items. I had a max persuasion Lohse fail her persuasion checks to get Beast to follow her as the Divine until I picked her lowest stat option, which worked. . found the shoes first then the skeleton hand. Everything is literally s***. Yes, it is very useful to have both Pet Pal and Persuasion on one character. - +Persuasion does not appear on randomly-generated items. You can only pickpocket each NPC once per game with each character. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. Civil abilites like bartering and thievery are not shared between party members. There is a huge amount of exp that you can lose in quests depending on the choices that you make. First, we approached him and I let the Red Prince speak to him alone. How To Start The Threads of a Curse Quest. While it's recommended you can still beat the game without passing any persuasion checks, so feel free to omit on this end though be warned there are some. Initially, If your companion goes missing, you can find them back at their recruiting point, or they sit a bit east of Amadia's Sanctuary at the beach (next to. As someone new to the game, I never know in advance when these Persuasion checks will happen. So apparently the second character is able to lower the requirement somehow. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. Civil Abilities cap at 5 base points, but can be increased over the cap with bonuses from items. Skill Synergies. Copied from my comment in ifan soul wolf's wiki page. That doesn't stop him from getting to the Elf Temple. OK, this guide is a bit unclear. Depending on your choice, several scenarios can happen. Persuasion. Alive Oct 4, 2017 @ 5:17am. Since I see many, many, many new players asking for help on this sub I decided to just type up a guide so I can link it for them instead of just typing stuff out every time. Its intricate combat allows players to explore the possibilities and find their approaches. ago. It allows you to identify enemies and items using an Identifying Glass . Not always, but if you're trying to steal from a merchant in the middle of the town square in Act 2 or the market in Arx it may be necessary. Don't worry about me, I'm that person who you need to explain a joke to at the best of times. Some of the options are extremely high success cap so even that won't work. It ended up working out right, she dropped two books, which were exactly the ones I wanted. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. A detailed guide based around a spreadsheet listing all things available to do in Fort Joy up until leaving the Fort itself, and a couple accompanying videos to clarify some non-obvious details. Remember that the loot you find will be scaled to the. Lucky charm doesn't stack across characters. Divinity: Original Sin 2 is separated into acts, each taking place within a discrete area. I would save before-hand incase, but it should do the trick. So to reach the threshold, that character with 26 Intelligence will also need a total of 5 Persuasion skill in. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Anyone max persuasion (typically my "main" character) Someone max thieving (preferably an undead) Lastly I'll have someone with 1 lore master and the rest lucky charm. Put MAX persuasion on your character. What is the max persuasion Divinity 2? Every level of Persuasion increases the base attitude of an NPC by 5 points, each of which equals 1% of trading discount, upto a maximum of 100 attitude. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. So it is not hard to make a decision. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. Therefore, to maximize gold profit when selling items it would be best to have your character. Demon now gives you a 33% chance to gain a rand. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. You need his head for the altar. Yes, it is very useful to have both Pet Pal and Persuasion on one character. This mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. May 1, 2018 @ 10:05pm Originally posted by iLikeTrees: I got him! He is a summon that takes 2 AP will fight by your side. Go over to the right above the lava stream before battle commences. Persuasion can be nice to have later on in the game. So I'm somewhere in act II and I want to be sure I have max attitude with all my companions before moving to act III and since I'm not sure when it will change I'm trying to get them all at 100 before doing too much. Silence Broken Objectives. slicernce • 6 yr. You don't need to min/max experience to do well. Investing in this skill increases the range you can move objects via telekinesis by 4 meters per point. Thievery Information. Some checks just have absurdly high requirements. Keep in mind that sometimes pursuasion is impossible: it just works a lot of the time, not all of the time. Builds are player-made stat and equipment combinations in Divinity: Orginial Sin 2. Dead_MAX • 6 yr. . Thievery and Barter are useful inversely proportional to how far you are in the game. I have finished the game three times now. It's better to select vendors that don't sell gear, because it clutters up their store and makes it hard to find items you might want to buy. However, as there is no other Ring with that stat. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. . there is no real choice, either, because you can end up with multiple pet. All you need to do is start dialog with the animal in question with that chararcter. Just grab Ifan and use Finesse persuasion. When I looked at the answer, it seemed to be a better fit with Beast's personality. Lohse, Mage, max memory with all 5 elemental skills, scroll spaming with Green tea. — In-game description. Yes definatly. Per page: 15 30 50. There are necklaces, a ring, and I believe a nobility hat, and lizards. Do not use Pyrokinetic skills that deal damage. That means you can't pump one skill up to max and will at times be forced to spread points around, and if you can spread points around, you're more likely to do so, and thus less likely to have exactly the same amount of persuasion needed to pass a check. How to know the threshold? Unfortunately, without getting into game files it is hard to know what is. A total of 30 points can be added to an attribute for a maximum of 40 points. Undead lizards are great. The key to his cage can be found in the same room. You are probably safe with 4. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. Loremaster is nice in 4 man parties so you can immediately identify. Sometimes I put some Points into Luck because it can really give you amazing. DOS2 Help I'm playing the game for the first time and I am on tactician mode and having a fun but challenging go of it, but I worry that if I don't murder every possible NPC I'll be missing out on exp that would bump me up a. Your ability to convince the other party to see things your way through non-violent means. You can certainly reach Level 20 by taking the persuasive route. Use her true name to force the demon out of her. The Silent One Walkthrough. When I fail persuasion checks, they always listen to bodies, specifically to the 'splortch' and 'thud' sounds they tend to make. 1st run I hardly stole anything but looted almost everything, was scrounging for gold through most of Arx. #1 viktorhallo Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points bonus, cause it cant exceed 5 points when you use the mirror. 3. I habitually always have a persuasion character in a party of four, though I've also beaten the game without any persuasion at all. This guide is not intended to hand hold you through the game. Make Lohse run out of the cave once the battle starts and you’ll get some special dialogue and will be able to have Lohse talk to Saheila, though all of the elves there will lose a ton of attitude with her. Crypto The persuasion check cools Gareth down and get him a bit more level headed. Updated: 16 Dec 2021 14:01. Pet Pal on them as. Any Belt with + 1 thievery. Personally I love both games, each are superior in their own way in my opinion. From there though, the persuasion skill does most of the work. Players will need to head to a specific beach near the fort's sewer exit. Persuasion is pretty much only affected by the persuasion stat. If you are too lazy to run 4 full characters, I would recommend running 1-2 Lone Wolves. I also recommend a character that has a high barter. At late act1 you will need thievery 2 (right when you're about to escape fort joy). I am at the academy (Nameless Island) now. RobotGodzilla Dec 31, 2019 @ 7:59pm. #1. With entartaining options. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. Attitude influences how an NPC perceives you and affects the cost of trading with them. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". you recommend to give the Ring with Persuasion +1 to fulfill a quest (5000 XP). Ryker's mansion contains a different manner of things from servants to beasts. A. in fact, i highly recommend it. Persuasion can be nice to have later on in the game. For each guy, you run around all the npcs, and steal. Player 2 Jul 26, 2020 @ 12:04am. Read the post I made right above your's to learn how to save scum lucky charm either for different stats on one item type, or to switch the item type. We are looking for a new coop multi player game to get stuck into and lots of threads recommend the DOS2 campaign. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. He's pretty tough, if you encounter him early. I'd say having an undead with thievery is also pretty nice with no need for lockpicks. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. can succeed, though succeeding them. CryptoThe persuasion check cools Gareth down and get him a bit more level headed. 6. Find Gareth burying his parents, agree to help him get revenge then persuade (or kill, more exp if your character is okay with that) the paladins guarding the door to leave. 2nd run I stole everything and only looted the valuable light stuff. Third, my party leader spoke to Stingtail about the oranges. [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? I am referring to the Arena in the Nameless Isle. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. i also prefer fighting over talking but persuasion will give you a different (probably better) plot. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. It's listed in the Civil Abilities area. You should min-max those traits as such. 13 Complete All Main Quests. It is only the neurosis of the min-maxing player that forces you to kill everyone. One thing though, if you don't have a spark build on your team, have your summoner learn master of sparks themselves and cast it on the incarnate. 930,000. Zaleskar is important both for Ifan’s quest and Sebille’s. - +Persuasion does not appear on randomly-generated items. Also, I often choose to the unpersuasive route for the challenge of the combat, rather than the XP. Different pieces of gear can spawn with different social bonuses. As far as I know, Lucky Charm is a chance at bonus loot any time you open a container for the first time. Vengeful elf, Asshole prince and a dead guy. Most of the time, persuasion is about giving dialogue a different flavour even if the material outcome doesn't change much. 8,990,000. Persuasion +1 (Spellsong) Loremaster +1 (Wizard) TALENTS. r/DivinityOriginalSin A chip A close button A chip A close button Originally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. It's merely meant to give you the necessary know how to play through the game better. Brayton Barnes Safe? Just finished exploring the fishery in Driftwood and found the source weapons. in fact, i highly recommend it. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. Max experience guide for first act of the game that includes Gift Bags and Four Relics of Rivellon questlines. Once Strength has been capped, add excess points into Wits. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. Use that character to talk to a vendor, give them 1000-2000 gold for free and enjoy almost a 50% discount around bartering 6. +1 Bartering 10 : Damage: Warlord: Increases the overall damage by 10%. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. 11 The Rogue Remains A Safe Choice. I always free the captain without combat with a persuasion check, and let him gather his armor set. So the end result is 4-1-1 = 2. Convincing Gareth to spare Jonathans life will result in his parents dying but you can get a "nice" dagger with thievery from his dead dad's corpse (lmao) Killing Jonathan will result Gareth being sad and mad so you need to persuade him to snap out of it he got seekers to lead and blah blah. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. Nameless isle ( spoiler within ) OK I killed all the black ring, magisters, Alexander and sallow man on the nameless isle. There are two main factors that influence the outcome, and one 'secondary' factor. use cloak and dagger to jump that person behind Tannag. II. Some talents are incompatible with others, so plan accordingly. It's absolutely fine to have it on a companion. This enemy is immune to (and heals from) Fire damage. If you have 5 points in persuasion, you'll get a 50% chance at about 25 of the required stat and by 35 points you'll have guaranteed success. ago. Lucky charm is decent early game from levels 1-6 when money and gear is tight. 0. For randomly rolled gear, only necklaces can spawn with +1 persuasion. The more you invest in the Persuasion Ability, the more NPCs will like you. Once Strength has been capped, add excess points into Wits. Loremaster: Loremaster identifiles enemies and allows you to identify items. Once you stole everyone with each mercenary (there are about 10 of them), then it's over, and you can't steal anymore. - Retreat and then max Warfare. Gives you 2 bonus points in Persuasion but you loose a point in Intelligence. The NPC has 30 FIN, as shown in the video. Each point of persuasion gives you +4 (or well removes 4 from what you need). To pass Zaleskar's persuasion check, you need persuasion level 3. DOS2 Help. 1. At the top of Elven Temple, Gareth is in a standoff with Bishop Alexandar. Everyone should have their main abilities maxed out, and if possible taken beyond the max using equipment. Max stats with Lone Wolf is 70, then 25 from Persuasion plus gear. If you are struggling with the length of the game I would encourage you to not binge it and play at max a couple hours a day. Since you don't really need a lot of points in the magic schools for support, this person is also a summoner. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. #8. , and in many ways it is. 800 XP; Magister Dayya and subordinates: 5. Different pieces of gear can spawn with different social bonuses. (respec before moving on again). In my current playthrough, Sebille's dialogue required a persuasion check to make peace with Zaleskar (maybe because I killed Griff, or may be default). Divinity: Original Sin 2 (DOS2) takes place around one thousand years after the first game, eliminating any need for players to have understood those events to enjoy the sequel. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. Persuasion points are needed in order to help a conversation check pass. Thanks for this, one thing I do with the Captain set is a bit faster. Sebille has 42 Finesse. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). More EXP helps at least in theory since it gets us higher levels sooner (and sometimes gets us higher levels. Ifan is the ultimate good guy who will even kill his divine to set things right. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. Because those are the real money maker. While DOS2 having the more fun class building and. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. I always waited till I was roughly a level above him before fighting him because he's a giant douche on tactician. persuasion gives a +5 bonus to all your attributes for speech checks. Other than the fact that you can have an incarnate which can always fit in the situation you are currently finding yourself, no other summon can benefit from the +25% damage buff from the basic infusions. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this. With the experience i have. Lucky charm up to 5 will increase proc chance and quality of the things you find. The two main factors are your persuasion stat, and the choice itself. May 1, 2018 @ 3:46pm I got him! He is a summon that takes 2 AP will fight by your side #5. If you chose to kill Grog for Marg, after Grog's death Marg will choose to implement Grog's business tactics and charge 15000 gold to cross in the future. More points means you can claim higher skill. Usually this defaults to your player character. tldr: You need high persuasion and thievery level in order to be able to get the rpg-aspect out of this game on your first playthrough. Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. It is based on which line of reasoning the character you're talking with would find the most persuasive. I wanted him as a vendor in the late game, because he sells runes every level. Because Persuasion checks are sometimes made on animals as well as humans. 05) = 200. Both Lucky Charm and Bartering can be nice to have, but generally get you less money than Thievery overall. Sebille has 42 Finesse. Level 1: Increases base Attitude with strangers by 5. If the companion's attitude drops low enough, they'll leave you, sometimes they'll wait till the end of the act. Equipment Sets - Definitive Edition. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . To push past that, you need a species bonus and/or gear. there is no real choice, either, because you can end up with multiple pet. I rather put points on persuasion, sneaking, thievery and lucky charm. Crafted equipment is the same level as the character who crafted it. Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. You can take memory as needed, and wits for any leftover stats, but Constitution is very much a dump stat beyond the minimum you might need to equip items like a shield. #1. Level 2: 2,000. Lucky charm doesn't really matter. Leaving the area progresses the plot, but it also means abandoning quests. . BG3 has a stronger story, world, and control over that story from minute to minute. advertisement. DOS2 side quest checklist + a detailed map of all start locations!Ha, wow, it would've never occurred to me to pull them into the paladins to dumpster the scarecrows. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. I'm currently in chapter 2, but I'm thinking about. Generally if you have a max out theif you don't need to buy anything ever. Lucky Charm is a civil ability in Divinity Orginal Sin 2. Both have 1 Persuasion. DOS2 DE Needs to finally have party-wide Barter/Lucky charm/persuasion. Chaoslink. That said, a few checks are literally marked as impossible. A. A summoner/dps hybrid can't compete with a, say, full necro with maxed out warfare, scoundrel and 2h. Once past the new cave go inside to find the Sallow man. Let's think we fail and open another one, now our chance is 1/ (18+1)= 5. The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. Intelligence increases the damage of magical spells and effects. Persuasion helps the player pass dialogue checks when interacting with NPCs. It's the same problem as with "choice when it comes to your companions and their starting classes". If I should hang on to it, what level do people usually fight the Djinn at for best exp return. The slight issue with that is to effectively pickpocket you also may also need a small investment into Sneaking. Replies ( 1) 14. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. I've been at the Archives and talked with him. He will say that his mind has been irreversibly corrupted from his training and just. In my game, Fane has Persuasion=1, Intelligence=35. Because in that particular case, the experience is basically nonexistent. So, in a full party I'd prioritize Persuasion, Thieving & Sneak, get Loremaster to 3 on one character, and then just do whatever. Open menu Open navigation Go to Reddit Home. Bartering Lucky Charm Thievery These two are okay: Persuasion Loremaster Persuasion is for solving things through conversation. Generally this skill allows you to increase threshold needed to persuade NPCs in certain scenarios. even persuasion instances like the corpse of alice alisceon or. Well she had no persuasion so failed, killed him and ate him for the info I needed. That being said, the experience of multiplayer is special,. I know I can craft lockpicks from needles or nails but I didn't pick any up in Act 1. So if we (random number) say Act 1, if you collect all treasures and sell every Item to grant you about 100. A character with a total of 26 Intelligence will lower the threshold by 1, making it 5. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. But as a mage, you will need to pay attention to elemental affinity when you /wrists. To examine a monster or NPC, select them and choose Examine. Anyone else think that persuasion checks that need more than 5 are silly? DOS2 Discussion Basically I need to quicksave before every conversation or put on my. Gloves of Acquisition. In Divinity Original Sin 2 your abilities are instead your passive bonuses that define what your character is best at. Then on your other characters max them out on only one trait each, being bartering, loremaster etc. One thing about Persuade I noticed is that not every Persuade option has the same success rate. Let's think we fail and open another one, now our chance is 1/ (18+1)= 5. Some dialog points will require a certain level in persuasion. Drop the nessecary points to get your spells. Act 2 starts with thievery 2 and ends up to 3. You can use this via a Mask of the Shapeshifter. Second, Sebille requested to speak with him, but I denied her knowing he would wind up dead and we needed him to progress Griff’s quest (this is what I’m assuming, anyway, let me know if I’m wrong). ago. This means that you can get a trading discount of 1% for each 5 attitude points you have on a merchant. Persuasion is a social skill . 1. Let's say I have a char with 6 int, 30 strength, 20 with, and 25 const, and 3 persuasion. You can get +4 thievery from gear early on in. danger to her self and others. Loremaster is a civil ability in Divinity Original Sin 2. Loremaster is nice in 4 man parties so you can immediately identify. Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. Persuasion is almost entirely based off the persuasion skill. ago. Lizards kind of suck post act 2. Act 4: %20. In that regard, the Rogue remains. go for lucky charm, then if you feel like you need bonus pocket money, respec at the end of act 2 to full thievery (keep some thievery items, like the unique +2 gloves, a random +1 belt and the +1 unique armor) and just steal gold (and whatever you feel like) from the merchants before moving on to act 3. Persuasion is such a pain in the butt, especially in Arx. Classes play a significant role in helping guide players on how to tackle the game’s combat and provide an excellent framework for players to build on.